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True 3D on Your PC - An Introduction to Stereovision
convenience, we have created a 1MB flash presentation to show how the glasses
hook up as well as what is happening with the glasses. Please click here
to view it.
Stereovision is actually the normal way almost everyone sees in the real world.
We all have two eyes and perceive depth by a mental interpretation of the world
we view through those two eyes. Each eye gives a slightly different perspective
on the objects viewed and this slight difference provides depth cues to our
brain. Objects which are relatively close will shift a larger distance
horizontally when viewed from one eye and then switching eyes. Objects which are
relatively far away shift a smaller amount. Hold your finger up about 6 inches
in front of your nose. Close one eye, then switch back and forth quickly. See
the image shift? That left and right slightly shifted perspective is what
creates the depth perception that your brain interprets. That's why you have 2
The E-D software and drivers automatically convert the images on your monitor
into a left and right perspective. Each image flickers back and forth so fast on
your monitor that it is not noticeable to the human eye.
synergistically with our advanced active glasses, the flickering of each image
is precisely timed with flickering of the left and right lens of the glasses,
again faster than can be perceived. Thus, stereovision as it pertains to viewing
a virtual world means that you have the capability to produce two separate
images and that each eye sees only one of the two images. If this is done
correctly, your mind will combine the two images in such a way that you actually
have the perception of being "in" the virtual world rather than just viewing a
picture of the virtual world. This adds a level of realism and immersion to
games and other images that is otherwise unattainable. In addition to perceiving
depth "into" the monitor it is also possible to make objects appear to come "out
of" the monitor. Almost all fairly recent computers and games come pre-equipped
with the necessary tools for proper viewing.
It's important to note that
eDimensional 3D images are in full color and do not use the old fashioned
red/blue effect. The colors below are just to emphasize the difference in
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